问题

有哪些关于工业设计的好书?

回答
工业设计是一个既有深度又有广度的学科,想要在这个领域有所建树,阅读经典和前沿的著作是必不可少的。我为你精选了一些我认为在工业设计领域极具价值的书籍,它们不仅能帮助你打下坚实的基础,还能拓宽你的视野,激发你的创造力。

一、 理论与基础:夯实工业设计知识的基石

《设计中的设计》(Designing Design) 原研哉

谈到工业设计,原研哉的名字是绕不开的。这本书与其说是一本“教你如何设计”的手册,不如说是一次关于“设计是什么”的深刻探索。原研哉以其独特的视角,从生活的细微之处切入,探讨了设计与日常、设计与感知、设计与文化之间的关联。他没有直接给出公式化的理论,而是通过他的项目案例、思考过程和哲学性的探讨,引导读者去重新认识设计,理解设计是如何融入我们的生活,并潜移默化地影响着我们。

这本书的魅力在于它的“返璞归真”。原研哉擅长将复杂的问题简化,用最纯粹的语言表达最深刻的洞察。阅读这本书,你会发现设计不仅仅是产品的外观,更是对生活方式的引导,是对社会文化的思考。它会让你从“我该如何设计一个产品”转变为“我希望通过设计传递什么样的价值”。

《用户至上:以用户为中心的设计》(The Design of Everyday Things) 唐纳德·诺曼(Donald Norman)

如果说原研哉的书是关于设计的“道”,那么唐纳德·诺曼的这本书就是关于设计的“术”。这本书被誉为“用户体验设计圣经”,它系统地阐述了“以用户为中心”的设计理念。诺曼通过大量的失败设计案例,剖析了用户为什么会犯错,以及优秀设计如何通过清晰的指示、合理的反馈和良好的可用性来避免这些错误。

这本书的价值在于它提供了非常实用的设计原则和方法。它会教你如何理解用户的需求、如何进行用户研究、如何设计直观易用的产品。读完这本书,你会对身边那些让你感到“好用”或者“不好用”的产品产生更深刻的理解,并且能够将这些原则应用到自己的设计实践中。

《通用设计原则》(Universal Principles of Design) William Lidwell, Kritina Holden, Jill Butler

这本书更像是一本“设计词典”或“设计手册”,它汇集了100个在设计领域广泛应用的通用原则,从视觉层面的“对比度”、“一致性”到用户体验层面的“反馈”、“可见性”,再到心理学层面的“认知负荷”、“习惯”。

这本书的优点在于它的条理清晰和知识的密度。每个原则都有独立的页面,配以清晰的图示和简洁的解释。你可以把它作为一本工具书,在遇到设计问题时翻阅,找到相应的解决方案。同时,它也能帮助你建立起一个系统的设计知识框架,让你对各种设计决策背后的原理有更清晰的认识。

二、 思考与方法:激发创意思维和解决问题的能力

《创意思考:解决问题的88种方法》(A Whack on the Side of the Head) Roger von Oech

工业设计需要源源不断的创意。这本书通过各种有趣的故事、比喻和练习,打破思维定势,激发读者的创造力。作者认为,许多时候我们之所以缺乏创意,是因为我们被固有的思维模式所束缚。这本书就是要帮助你“打破”这些束缚,从不同的角度看待问题,找到全新的解决方案。

这本书的可读性非常强,它没有枯燥的理论,而是通过生动的故事和充满启发性的练习来引导你。它会让你意识到,创意并非遥不可及,而是人人都可以拥有的能力,关键在于如何去发掘和培养。

《疯狂的麦克斯:设计思维》(Design Thinking: A Guide to Solving Problems That Matter) Nigel Cross

在工业设计领域,“设计思维”(Design Thinking)是一个非常重要的概念。它是一种以人为本、迭代式的问题解决过程,强调同理心、定义问题、构思、原型制作和测试。Nigel Cross的这本书深入浅出地介绍了设计思维的核心理念和实践方法。

这本书的价值在于它提供了一个结构化的思考框架,帮助你系统地解决复杂的设计难题。它会让你明白,好的设计不是一蹴而就的,而是需要经历一个反复探索和优化的过程。通过学习设计思维,你可以更有效地理解用户需求,更具创造性地提出解决方案,并最终设计出更具影响力的产品。

《创新者的窘境》(The Innovator's Dilemma) Clayton M. Christensen

虽然这本书并非直接关于工业设计,但它对理解“创新”和“市场”有着深刻的启示,对于工业设计师来说至关重要。克莱顿·克里斯坦森在这本书中提出了“颠覆性创新”的概念,解释了为什么那些成功的、在现有市场中表现良好的公司,反而可能在面对新兴技术或商业模式时陷入困境。

对于工业设计师而言,理解颠覆性创新有助于我们把握市场趋势,预测产品未来的发展方向,甚至主动引领创新。它能帮助你从更宏观的角度思考产品策略,而不仅仅是停留在产品本身的形态和功能上。

三、 案例与趋势:开阔视野,洞察未来

《设计故事》(Design Stories) Phaidon 出版社

Phaidon出版社以其高质量的艺术和设计类书籍闻名,这本《设计故事》汇集了大量经典和创新的工业设计案例,涵盖了从早期工业革命到当代的各种产品。它通过精彩的图片和深入的文字,讲述了这些设计作品背后的故事、设计师的理念以及它们对社会的影响。

这本书的优势在于它的视觉冲击力和知识的广度。你可以通过欣赏这些优秀的设计作品,学习它们的创新之处,理解它们的设计哲学,并从中获得灵感。它就像是一场精美的设计画廊,让你近距离感受工业设计的魅力。

《未来的生活》(The Future of Living) Gestalten 出版社

Gestalten也是一家非常出色的设计出版机构,他们出版的许多书籍都聚焦于未来的设计趋势和生活方式。这类书籍通常会展示来自世界各地的创新设计项目,涉及家居、交通、科技、可持续性等多个领域,并探讨技术进步、社会变迁如何影响未来的生活方式和设计。

阅读这类书籍,你可以及时了解设计的前沿动态,洞察未来的发展方向。这对于工业设计师来说至关重要,能够帮助你保持敏锐的触觉,提前布局,设计出真正面向未来的产品。

如何阅读这些书?

带着问题去阅读: 在开始阅读之前,可以先思考一下你在设计过程中遇到的困惑或者你感兴趣的设计领域,然后带着这些问题去书中寻找答案。
实践与思考相结合: 阅读不是目的,应用才是。在阅读的过程中,尝试将书中的理论、方法和案例应用到自己的设计练习中,你会发现理解更加深刻。
多维度学习: 不要局限于某一本或某一类书籍,广泛涉猎,理论、方法、案例、趋势都要兼顾,这样才能形成更全面的知识体系。
批判性思维: 即使是经典书籍,也要保持批判性思维,结合自己的理解和实践,形成自己的判断。

希望这些书能帮助你在这个充满挑战和机遇的工业设计领域,不断学习、不断成长。祝你阅读愉快,设计出色!

网友意见

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其它回答基本涵盖了一些经典的设计书籍,这里介绍几本其它回答没有提到、但是国际上很出名的设计书(英文)吧

The Story of Design:From the Paleolithic to the Present

偏设计史的书,这本书主要讲了设计的故事,从旧石器时代到现在。涵盖建筑,图形,工业设计和室内设计等领域。介绍了每个重要设计时代的风格,运动,理论,材料,过程,技术等。

Encompassing the fields of architecture, graphics, industrial design, and interior design, this definitive account surveys design from the prehistoric era and the ancient world, through the Middle Ages and the Renaissance, the Industrial Revolution and Modern Movement, to our own digital era.
Design is the story of how all man-made things came into being; its history is as long as the history of humanity. A multidisciplinary approach to problem solving that has always uniquely reflected humankind’s aspirations, needs, and desires, design has both shaped and mirrored the spirit of our times.

Streamliner:Raymond Loewy and Image-making in the Age of American Industrial Design

喜欢雷蒙德洛维和其流线型设计的不要错过,雷蒙德·洛维(Raymond Loewy)于1893年出生于巴黎,接受过工程师培训,它彻底改变了20世纪的美国工业设计。这本书讲述了他的生平和代表设计。

The true story of Raymond Loewy, whose designs are still celebrated for their unerring ability to advance American consumer taste.
Born in Paris in 1893 and trained as an engineer, Raymond Loewy revolutionized twentieth-century American industrial design. Combining salesmanship and media savvy, he created bright, smooth, and colorful logos for major corporations that included Greyhound, Exxon, and Nabisco. His designs for Studebaker automobiles, Sears Coldspot refrigerators, Lucky Strike cigarette packs, and Pennsylvania Railroad locomotives are iconic.

The Maker's Field Guide:The Definitive Reference for the Professional Designer, Model Maker, Engineer, Machinist, Product Developer, Architect, Craftsman & DIY Maker

这本书主要是介绍DIY、做小玩意需要的工具。包括22多种车间机器,20多种手动工具,18+常见材料类型等。讲述了工具使用和定制技巧。比如:RTV硅树脂成型和铸造、玻璃纤维和碳纤维复合材料、CNC加工/ CAD + CAM原型、3D打印和激光切割、工业黏土和泡沫建模技术、Bondo™/汽车车身填充物建模、喷涂和喷砂、真空成型、救生铸造和修复

The Maker's Field Guide is the first ever advanced-level guide to making anything imaginable. Written by professional designer Christopher Armstrong, this book combines over a decade of practical, hands-on experience pulled directly from the field of Research & Development. The contents of this book can't be found anywhere else, including most major design & engineering universities. Instead, it's been honed through years and years of real-world, hands-on experience.
This guide is suitable for a wide range of industry applications.


Manufacturing Processes for Design Professionals

这是一本给设计师讲生产制造工艺的书,是对产品和工业设计师,工程师和建筑师的生产技术和材料的百科全书指南。将生产分为四个易于参考的部分-成型,切割,接合和精加工-树里介绍了超过七十种制造工艺,并通过完整的技术说明进行了深入解释

An encyclopaedic guide to production techniques and materials for product and industrial designers, engineers, and architects. Today's product designers are presented with a myriad of choices when creating their work and preparing it for manufacture. They have to be knowledgeable about a vast repertoire of processes, ranging from what used to be known as traditional "crafts" to the latest technology, to enable their designs to be manufactured effectively and efficiently. Information on the internet about such processes is often unreliable, and search engines do not usefully organize material for designers.

Materials and Design:The Art and Science of Material Selection in Product Design

材料是设计的要素。与上一本相匹配,这本书主要讲了设计师需要的材料知识。书包括每种材料的通用名称和商业名称,其物理和机械性能,其化学性能,其常见用途,通常的制造和加工方式,甚至其平均价格。

Materials are the stuff of design. From the very beginning of human history, materials have been taken from the natural world and shaped, modified, and adapted for everything from primitive tools to modern electronics. This renowned book by noted materials engineering author Mike Ashby and industrial designer Kara Johnson explores the role of materials and materials processing in product design, with a particular emphasis on creating both desired aesthetics and functionality.
The new edition features even more of the highly useful "materials profiles" that give critical design, processing,

Designing Sustainable Packaging

讲绿色环保包装的书,介绍了如何创建可反映可持续性和生态健康原则的包装设计。

This is a practical book on creating packaging prototypes that reflect sustainable and ecologically sound principles.
It challenges the next generation of graphic designers to re-envision packaging design as a less environmentally destructive practice than it presently is, and examines an array of techniques and methodologies for creating innovative and sustainable packaging designs, from first concept to final production.

360 Degree Industrial Design:Fundamentals of Analytic Product Design

一本全面介绍工业设计的书,概述了与工业设计有关的事项。逐步描述了从构思到批量生产的发展步骤,并附有示例说明的实践案例。不仅适用于设计专业的学生和年轻设计师的实用手册,而且还适用于产品和市场经理以及所有对设计感兴趣的人。

Our world is developing in the fast lane, becoming more complex by the second. Rapidly shrinking resources and ever-more-fierce global competition are in any case forcing us to rethink the entire design process. What significance do form, function, feel and appearance have? Is the only important factor the constant drive to make it new at all costs, or is the aim rather to marry the tried-and-tested and the innovative and establish an efficient link, a working relationship between them? Arman Emami has set out with the intention of writing short, clear and entertaining texts.

Founders of American Industrial Design

美国的工业设计发轫于1929年大萧条,来自剧院,广告,图形,时装和家具设计等各种艺术领域的数十位富有创造力的人开创了一种新的职业。这本书介绍了那个时代的工业设计师。

As the Great Depression started in 1929, several dozen creative individuals from a variety of artistic fields, including theatre, advertising, graphics, fashion and furniture design, pioneered a new profession. Responding to unprecedented public and industry demand for new styles, these artists entered the industrial world during what was called the "Machine Age," to introduce "modern design" to the external appearance and form of mass-produced, functional, mechanical consumer products formerly not considered art.

Home Computers:100 Icons that Defined a Digital Generation

这本书是关于经典家用电脑的书,包括100台老式计算机的新照片以及大量印刷广告,产品包装和说明手册。比如Commodore 64,TRS-80,Apple Lisa和Mattel Aquarius。

A celebration of the early years of the digital revolution, when computing power was deployed in a beige box on your desk.Today, people carry powerful computers in our pockets and call them “phones.” A generation ago, people were amazed that the processing power of a mainframe computer could be contained in a beige box on a desk. This book is a celebration of those early home computers, with specially commissioned new photographs of 100 vintage computers and a generous selection of print advertising, product packaging, and instruction manuals.

Furniture Design:An Introduction to Development, Materials and Manufacturing

是家具设计的书,是面向学生和家具设计师的综合指南

Furniture Design is a comprehensive guide and resource for students and furniture designers. As well as discussing pioneering contemporary and historical designs, it also provides substantive answers to designers' questions about function, materials, manufacture and sustainability, integrating guidance on all of these subjects – particularly material and manufacturing properties – in one accessible and structured volume. Many leading contemporary furniture designers from around the world are included, with case studies carefully selected to highlight the importance of both material and manufacture-led design processes.

Human Dimension & Interior Space,A Source Book of Design Reference Standards

一本人机工程和人体测量数据的书,基于人体测量学的主要主要设计标准参考书,供涉所有设计人员使用,包括室内设计师,建筑师,家具设计师,建筑商,工业设计师和设计专业的学生。第一部分论述人体测量学的理论和应用,并涵盖了一个专门针对身体残疾和老年人的部分。它为设计师提供了人体测量学的基础知识,以及如何建立室内设计标准的基本知识。第二部分包含易于理解的图解人体测量表,其中按年龄和百分位数分组提供了有关人体尺寸的最新数据。还包括有关关节运动范围和儿童身体尺寸的数据。第三部分包含数百幅尺寸图,以平面图和剖面图说明了用户和空间之间基于人体测量的正确关系。空间类型从住宅和商业空间到娱乐和公共场所,

The study of human body measurements on a comparative basis is known as anthropometrics. Its applicability to the design process is seen in the physical fit, or interface, between the human body and the various components of interior space.
Human Dimension and Interior Space is the first major anthropometrically based reference book of design standards for use by all those involved with the physical planning and detailing of interiors, including interior designers, architects, furniture designers, builders, industrial designers, and students of design.

Product Sketches,From Rough to Refined

一本手绘书,超过一千个产品草图,涵盖了设计师设计的主要产品类别,例如电子设备,家用电器,家具,服装,移动性等。每章都是从粗略的草图演变为精致的计算机效果图。

This is a fully visual book with over one thousand product sketches organized in chapters covering the main product categories that designers design for, such as electronic devices, household appliances, furniture, apparel, mobility, and more. Every chapter evolves from rough sketches to refined computer renderings. A wonderful, inspirational book for anyone who wants to improve his or her sketching abilities

Understanding Industrial Design,Principles for UX and Interaction Design

看封面就知道是老O'Reilly了,这本书讨论了工业设计的七项原则。包括:感官、简单、持续性、舒适、周到、可持续发展、美妙

With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful.

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